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Oil Paintings
Oil Paintings

KALEIGH FITZGERALD
NEBULA
The idea behind this project was to animate using CHOPS in Houdini. I wanted to create a space themed work with music that generated the light intensity based off of its wavelength. I found a low-tempo royalty free song that fit this theme. From there I used math to delete wave channels, created an ASAD light to control the light intensity channel, made a POP Solver that had spheres and the lights attached, and then created Fog for a more dynamic look.
Breakdown Video:
(Sound on to see/hear wavelength with light intensity)
Houdini - Mantra - Nuke
Process:
Step 1: Mp3 driven Chops

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Import mp3 into CHOP Network. Delete one of two channels for wider light intensity range. I tried extracting the higher pitch sound as much as possible.
Step 2: POP Solver

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Scatter points on sphere
Connect POP Solver to points
Copy Spheres to points
Randomize sphere's scale
Step 3: ASAD Lighting


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Create ASAD Light in Shop Network
Merge particles & assign material
Create parameter & assign ASAD Light to control light intensity through CHOPS


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Higher= Brighter
Lower=Dimmer
(controlled by wavelength)
Step 4: Fog

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Volume>VolumeVop> plug noise to VOP created in the Shop network
Reference:




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