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VOLCANO

This was a project to explore Pyro and Volume for the Particles and Procedural Effects class. I attempted to match reference a shot from Disney - Pixar's Lava (2014 film).  I worked with Volume, Pyro, and lighting in Houdini and rendered with Mantra. 

Houdini - Mantra - Nuke

Reference: Pixar's Lava (2014 film)

Cloud Iterations: (Houdini)

Cloud Process:

Step 1:

Step 2: (Inside VolumeVop)

Step 3: Manipulate Turbulence

Matte Painting: (Photoshop)

Pyro Volcano Iterations: (Houdini)

In the short film, the ash is moving very slow so I ended up shaping Volume in replacement of Pyro for the volcano.  

Volume Shaping & Lighting Tests: Mantra

Disney - Pixar's Lava (2014 film)

Reference is at 1:23. It's only about 4 seconds long, but I fell in love with the look-dev!

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 ©2024 by Kaleigh Fitzgerald.

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